Mastering Go Training

Mastering Go was designed for teams that already have significant programming experience and have a Go project in flight or upcoming that needs to quickly master the Go programming language. It will start with the fundamentals, and quickly move into the more advanced topics and patterns that surround the Go programming ecosystem.

Length

10 days. Each day is 4 hours long including a 15 minute break.

Class Size

Our classes are priced for small and large classes. We offer classes starting at only five students, up to 100 students. We recognize that each company has specific needs and budgets.

For pricing, fill out our contact us form and you'll receive an automated reply with our current rates.

Target Audience

  • You have little to no Go experience.
  • You have a current or upcoming project that will be written in Go.
  • You are an experienced developer that has a strong grasp of other programming languages.
  • You are looking to learn advanced concurrency patterns.
  • You want to learn more advanced Go testing patterns, such as asynchronous testing, mocking, stubbing, etc.
  • You want to learn how to profile your Go code and improve performance.
  • You want to learn how to create Web API's in Go

Prerequisites

  • Familiarity and comfort navigating and basic file manipulation at the command line.
  • Familiarity and comfort with a modern code editor, including creating and modifying files and projects.
  • You have at least 3-5 years of experience with other modern development languages such as Java, C#, Swift, JavaScript, Python, Rust, etc.
  • Familiarity with basic programming concepts and structures such as variables, loops, conditionals, etc.
  • Computers should be capable of modern software development, such as access to install and run binaries, install a code editor, etc. Full instructions referenced here: preparing your environment for Go development. It may be necessary for them to have root/admin access to their computer.

Recommended Preparation

  • Install and configure an editor for Go.
  • Have a functioning Go environment installed with Go 1.13 or later.
  • Sign up for a Github account if you don't already have one.
  • Install GraphViz (needed for generating Go profiles).

Suggested Followup Learning

Expected Outcomes

  • Students will be able read and understand Go syntax.
  • Students will be able to spot common coding pitfalls in Go and correct them.
  • Students will understand the internals of Slices and how to use them properly.
  • Students will understand how to write idiomatic Go using core principles such as embedding and interfaces.
  • Students will have a strong understanding of concurrency and how to apply it to their projects.
  • Students will understand how to create proper tests, including table tests.
  • Students will be able understand and create advanced concurrent Go patterns.
  • Students will understand how to create tests for asynchronous (concurrent) code.
  • Students will be able to stub out Go structures for better unit testing.
  • Students will understand the Go test ecosystem, as well as how to configure and run their Go tests efficiently.
  • Students will be able to profile and improve performance of Go code.
  • Students will learn about the structures in the standard library needed to create Web API's.
  • Students will be able to create robust API's in Go.
  • Students will understand the proper patterns needed to create testable, reusable code for Web API's in Go.
  • Students will learn how to deal with JSON as well as create custom JSON implementations.
  • Students will learn how to create unit tests and integration tests for web API's.

Course Details

Day One

Welcome To Go Training: Meet Your Instructor And Get Started

In this introductory module, you’ll be introduced to your instructor and the course materials that will guide you through the Go training. You'll find contact details for your instructor, access to the course content, and instructions on setting up your development environment. We'll ensure you’re prepared for a smooth learning experience, with access to all course updates and materials for life. Additionally, you’ll learn how to access further resources and support. Before diving in, we encourage everyone to introduce themselves and share their goals for the course.

Go Language Essentials: Building Blocks Of Effective Code

In this chapter, we will explore the essential components of the Go programming language. You will learn how to use the keywords, operators, and delimiters that form the foundation of Go, along with the idiomatic ways to structure your code. We will also delve into data structures, including how Go handles default values (zero values) and the characteristics of structs. This chapter covers Go’s treatment of strings, UTF-8 encoding, and the different types of string literals. Finally, we will examine how to declare variables and constants, and introduce the use of the iota keyword for efficiently handling constant definitions. This chapter sets the stage for mastering Go by equipping you with the knowledge of its core language features.

Afternoon Break

Afternoon Tea/Coffee Break.

Mastering Arrays And Iteration In Go: Exploring Arrays, Loops, And Common Iteration Patterns

This chapter provides an in-depth exploration of arrays and iteration in Go. You will learn the fundamentals of arrays, including their fixed size and type, how to create and initialize them, and how Go handles array indexing. The chapter also covers common loop constructs, including for loops, range loops, and control mechanisms like continue and break. You'll also gain hands-on experience with two-dimensional arrays, iteration patterns, and using Go’s range keyword to simplify array iteration. By the end, you'll have a solid foundation for working with arrays and iteration in Go, setting the stage for more advanced data structures.

Mastering Slices For Dynamic Data Structures: A Deep Dive Into Slice Manipulation And Memory Efficiency

This chapter takes an in-depth look at slices in Go, a powerful tool for working with dynamic data structures. You’ll start by understanding the basics of slice creation, initialization, and iteration. Then, you’ll explore advanced techniques for growing, shrinking, and manipulating slices without unnecessary memory allocation. Key topics include the append function, slice internals, and memory management techniques like copying and deleting from slices. Additionally, you will learn about Go's new slices package, which provides enhanced tools for sorting, searching, and managing slices efficiently. By mastering slices, you’ll be able to work more effectively with Go’s dynamic data structures.

Day Two

Working With Maps For Key-Value Storage: Utilizing Maps For Dynamic Collections And Efficient Data Access

This chapter delves into Go’s powerful map data structure, a flexible key-value storage system essential for dynamic collections and efficient data retrieval. You’ll learn the fundamentals of map creation, initialization, and iteration, as well as techniques for updating, deleting, and checking the existence of values. With hands-on exercises, you’ll explore how to handle map errors, avoid common pitfalls, and manipulate complex data types stored in maps. By mastering Go maps, you will efficiently manage dynamic collections and improve your data access strategies.

Pointers And Memory Management In Go: How Pointers Work In Go And Their Role In Efficient Memory Usage

This chapter introduces pointers in Go, demystifying their role in memory management and efficient data handling. You’ll learn the difference between passing by value and passing by reference, how to declare and use pointers, and when to leverage pointers for better performance and flexibility. The chapter will also explore the security implications of pointers, the basics of pointer dereferencing, and how Go’s memory management techniques avoid common pitfalls seen in other languages. Through practical examples and exercises, you will gain a deeper understanding of when and how to use pointers effectively in Go.

Afternoon Break

Afternoon Tea/Coffee Break.

Defining And Using Functions In Go: Creating Reusable Functions, Including Variadic Functions And Closures

This chapter explores the fundamentals of functions in Go, guiding you through creating reusable functions with multiple arguments and return values. You will learn how to define variadic functions that can handle a dynamic number of arguments, utilize closures to capture external variables, and understand methods for attaching functions to types. Additionally, the chapter delves into advanced concepts like deferred function calls, error handling, function types, and the use of init functions to perform pre-execution setup. Through practical examples, you'll build the skills needed to create flexible, efficient Go functions.

Day Three

Interfaces And Polymorphism In Go: Understanding Go’s Approach To Interfaces And Dynamic Behavior In Type Systems

Interfaces in Go provide a way to specify the behavior of an object: If something can do this, then it can be used here. This chapter will take a look at how to use interfaces to abstract that behavior. Concepts such as the Empty Interface, satisfying multiple interfaces, and asserting for behavior will be covered. Additionally, this chapter will cover the difference between value and pointer receivers and how they affect the ability to satisfy an interface.

Break

Tea/Coffee Break.

Embedding And Composition For Code Reuse: Using Go’s Embedding Feature For Cleaner, More Modular Code

This chapter delves into Go's powerful embedding and composition mechanisms, which allow developers to build cleaner, modular, and reusable code without traditional inheritance. Instead of subclassing, Go enables embedding types within structs and interfaces, promoting fields and methods automatically. You will explore how embedding works, how method promotion simplifies code, and how to handle collisions and method overriding effectively. This chapter also covers how embedding can be used to satisfy interfaces, making your code more versatile and maintainable through practical examples.

Day Four

Error Handling And Best Practices (Dealing With Errors, Panics, Recover)

Go's approach to error handling is simple but powerful, emphasizing clear control flow over error-prone constructs like try/catch. In this chapter, you will learn how to effectively manage errors in Go using idiomatic patterns. The chapter covers basic error handling, creating and returning errors, and best practices such as wrapping errors for better context. You will also explore advanced topics like custom error types, sentinel errors, and the use of Go's panic and recover for managing unexpected failures. By the end, you'll have a deep understanding of how Go’s error model leads to more reliable and maintainable code, while learning when and how to use recovery mechanisms for graceful error handling.

Concurrency Fundamentals In Go: Understanding Go's Approach To Concurrency With Goroutines

This chapter introduces Go's unique approach to concurrency, focusing on goroutines as lightweight, independent functions that enable efficient concurrent programming. You will explore how Go's concurrency model encourages communication through channels rather than shared memory, making code faster, more robust, and easier to scale. The chapter also covers the differences between concurrency and parallelism, the role of Go's scheduler, and how channels simplify communication between goroutines. Additionally, you’ll get a glimpse into the potential pitfalls of data races and Go’s powerful race detector.

Break

Tea/Coffee Break.

Leveraging The Sync Package For Concurrency Control: Utilizing The Sync Package To Handle Complex Synchronization Problems

In this chapter, we will explore how Go’s sync package provides powerful tools to manage synchronization between goroutines, ensuring safe access to shared memory. You will learn how to utilize synchronization primitives like WaitGroups, Mutexes, and RWMutexes to coordinate concurrent operations effectively. Additionally, we will cover common concurrency issues such as race conditions, deadlocks, and bugs, and demonstrate how to debug them using Go's race detector and other tools. This chapter will equip you with the knowledge to handle complex concurrency problems, making your Go programs more robust and efficient.

Day Five

Concurrency With Channels: Safe Communication Between Goroutines

This chapter delves into Go's powerful concurrency mechanism using channels to enable safe communication between goroutines. You will learn how to implement basic and advanced channel usage, including buffered and unbuffered channels, how to signal completion, and gracefully shut down applications. The chapter will guide you through practical examples and best practices for avoiding common concurrency pitfalls, making it easier to build robust, concurrent applications that scale efficiently.

Break

Tea/Coffee Break.

Understanding The Context Package: Managing Request-scoped Data, Deadlines, And Cancellation With The Context Package

The context package in Go is essential for managing request-scoped data, timeouts, and cancellations across various parts of your application. This chapter provides an in-depth look into how Go's context package helps simplify managing concurrent operations. You'll learn how to propagate values like user data across goroutines, handle timeouts to ensure efficient resource management, and gracefully cancel operations when required. By the end, you’ll understand how to avoid common pitfalls and implement the context package to build robust, scalable Go applications.

Managing Modules And Packages In Go: Organizing And Scaling Large Applications

This chapter provides an in-depth guide on managing Go modules and packages to support the scalability of large applications. You'll explore best practices for organizing Go codebases using packages, learn about Go's module system for dependency management, and understand how to troubleshoot package dependencies effectively.

The chapter covers:

  • Go Packages: An introduction to Go’s package structure, naming conventions, and best practices for organizing code in packages for maintainability and clarity. It explains the significance of capitalization for scope and visibility and touches on security considerations when exposing or hiding variables and types.
  • Modules in Go: A comprehensive look at Go's module system, introduced to manage dependencies in a scalable, reliable way. Learn how to initialize modules, manage dependencies, and maintain clean module files using commands like go mod tidy. It also discusses advanced features like go.sum, module proxies, and module-specific caching for reliable builds.
  • Versioning and SIV: Explore how Go uses Semantic Versioning (SIV) to handle different versions of modules, especially for major versions (v2+), and how to apply strategies for handling versioning issues to maintain backward compatibility and module integrity.
  • Go Workspaces: An introduction to Go workspaces (introduced in Go 1.18) for managing multiple local modules efficiently without disrupting your workflow. This removes the need for temporary "replace" directives in go.mod.

By the end of this chapter, you’ll have a solid understanding of how to structure large Go projects, manage dependencies seamlessly, and use Go’s powerful module and package management tools to build scalable applications.

Building And Compiling Go Applications

In this chapter, we dive into the mechanics of building and compiling Go applications. Go’s ability to produce efficient, statically linked binaries across multiple platforms makes it an excellent choice for various deployment environments. You will learn how to use the go build and go install commands to compile your Go code into standalone executables. We will also explore how to embed build metadata like version numbers and commit SHA-1 hashes into binaries using linker flags. Additionally, the chapter covers build tags, a powerful feature that enables platform-specific compilation and fine-grained control over how your code is built. By the end of this chapter, you will be well-equipped to compile Go applications for both development and production, with support for cross-platform distribution.

Day Six

Testing Basics: Writing And Running Unit Tests

This chapter introduces the fundamentals of testing in Go, with a focus on writing and running unit tests using the built-in testing package. You'll learn how to structure tests, the importance of naming conventions, and how to utilize the *testing.T type to create effective test cases. Key concepts such as the difference between Error and Fatal, crafting meaningful failure messages, and organizing internal vs. external tests are explored. Additionally, we'll cover useful helper functions, alternative testing packages, and provide practical examples to help you develop reliable, maintainable tests for your Go applications.

Table-Driven Testing For Flexible And Scalable Tests

Table-driven testing is a powerful and efficient way to create clean, reusable, and scalable tests in Go. By defining test cases as data in tables, you can minimize duplication and easily extend test coverage by adding new cases. This chapter covers how to implement table-driven tests, demonstrating how to isolate test logic, reduce redundancy, and ensure your tests remain organized. You will also learn advanced techniques like running sub-tests, parallelizing table-driven tests, and handling setup and teardown logic for enhanced performance and clarity

Automating Testing In Go: Using Go Test And Integrating With Continuous Integration Pipelines

Automating testing is crucial for maintaining code quality and reducing bugs during the development process. This chapter will teach you how to efficiently run and automate tests in Go using the go test command, alongside various useful options such as running specific tests, enabling verbose outputs, handling race conditions, and running tests in parallel. Additionally, you’ll learn how to incorporate tests into Continuous Integration (CI) pipelines for robust and automated feedback on your codebase. By the end, you’ll understand how to structure your tests for fast and effective validation.

Break

Tea/Coffee Break.

Boosting Code Coverage: Tools And Techniques For Comprehensive Testing In Go

This chapter explores advanced tools and techniques for increasing your test coverage and improving overall code quality. You will learn how to generate code coverage reports, interpret coverage statistics, and utilize heatmaps to identify untested code. Additionally, we'll cover isolating specific tests, testing in parallel, and how to leverage Go’s built-in coverage tools to maximize testing efficiency. By the end of this chapter, you'll be equipped to improve your Go project's coverage and maintain high testing standards.

Testing Asynchronous And Concurrent Code: Techniques For Reliable And Efficient Testing

Testing asynchronous and concurrent code introduces unique challenges, such as dealing with unknown execution times and ensuring test reliability in multi-threaded environments. This chapter focuses on how to efficiently test asynchronous operations, such as database writes, service queues, and distributed system calls, using Go's concurrency primitives like goroutines and channels.

We will cover key techniques for handling these complexities in your tests, including timeouts, retries, and using channels to synchronize test execution. By the end of this chapter, you'll know how to design tests that effectively handle non-blocking, asynchronous processes while maintaining test stability and minimizing bloated test durations. This chapter assumes familiarity with basic concurrency concepts in Go, including the httptest package, channels, and goroutines.

Handling IO In Go Tests: Effective Techniques For Testing IO Operations And External System Interactions

Handling input/output (IO) operations is a crucial part of many software applications, especially when interacting with files, network connections, or other external systems. Testing such interactions presents unique challenges, such as dealing with external dependencies, ensuring proper data flow, and maintaining test isolation.

In this chapter, we will explore how to design Go programs to be easily testable without creating actual files or relying on real external systems. We’ll focus on using Go's io.Reader and io.Writer interfaces to abstract away IO operations, making tests faster, more reliable, and more isolated. Additionally, we’ll explore common patterns, utility types, and functions from Go's standard library to streamline testing for IO-heavy code.

By the end of this chapter, you will have a solid understanding of how to:

  • Abstract IO operations using io.Reader and io.Writer interfaces.
  • Test functions that involve reading and writing data to external systems like files or network connections.
  • Use utility types like strings.Reader, bytes.Buffer, and io.MultiReader to simulate different IO scenarios.
  • Apply advanced testing techniques with the testing/iotest package to ensure robustness in handling IO errors and edge cases.

Day Seven

Enhancing Go Testing With Advanced Tooling

This chapter introduces advanced tools and techniques to improve testing in Go. It covers topics such as:

  • Comparing Complex Structures: A deeper look into comparing values in Go, going beyond reflect.DeepEqual, which often leads to unexpected results, and exploring better alternatives like go-cmp.

  • Using the testing/quick Package: This section explains how to automate tests for a wide variety of input scenarios by leveraging the testing/quick package, which allows for rapid generation of test cases with minimal setup.

  • Fuzz Testing: The chapter also introduces fuzzing as a way to discover edge cases and vulnerabilities in your API. It highlights tools and methods for integrating fuzz testing into your testing strategy to improve code reliability and security.

This chapter provides detailed insights into best practices for using Go’s tooling ecosystem for more effective and comprehensive testing.

Introduction To Go Web Development: Building A Simple HTTP Server And Web Services

In this chapter, you will dive into the basics of web development using Go. You’ll learn how to build a simple web server, create HTTP handlers, and set up routing using Go’s powerful net/http package. Starting with a basic "Hello, World!" web application, we will guide you through key concepts such as routing, serving static files, handling headers, and securing your server with TLS. By the end of this chapter, you’ll have a solid foundation for developing web services in Go, complete with the ability to handle multiple routes and build reliable HTTP applications.

Building HTTP Handlers For Web Applications: Handling Routes, Processing Requests, And Sending Responses

In this chapter, we explore the fundamentals of building HTTP handlers in Go, which are the backbone of any web application. You will learn about the http.Handler interface, HandlerFunc, and how to implement them effectively to process requests and send responses. We’ll also delve into how middleware can extend your handlers by adding functionalities such as logging, authentication, and more. By the end of this chapter, you’ll be equipped to create robust and reusable HTTP handlers for your web services, complete with middleware for pre- and post-processing requests.

Break

Tea/Coffee Break.

Advanced Routing And Muxing In Go: Building Robust Web Application Routes

This chapter dives deep into the implementation of routing and multiplexing for advanced web development in Go. It covers the basics of using Go’s built-in http.ServeMux for simple routing, along with the limitations of this default multiplexer. The chapter then transitions into constructing more complex routing setups, including:

  • Using Multiple Muxers: Learn how to handle and mount multiple muxers, how path stripping works, and the importance of proper path handling.
  • Custom Muxer Development: A step-by-step guide to building a custom muxer from scratch using Go’s http.Handler interface, illustrating how you can gain full control over your routing logic.
  • Handling HTTP Methods (Verbs): Understand how to create routes that differentiate between HTTP methods such as GET, POST, and DELETE, and route requests accordingly.
  • Limitations of http.ServeMux: Explore why the built-in mux might not be sufficient for production-level applications, leading to the use of third-party routers like gorilla/mux and httprouter.

The chapter also includes practical exercises for building your own muxer and integrating custom routes based on HTTP methods. Through hands-on examples and exercises, developers will gain the skills to create flexible and scalable routing solutions for complex web applications.

Day Eight

Isolating Dependencies In Go Tests: Techniques For Creating Reliable Stubs And Fakes

In Go, decoupling components and isolating dependencies during testing can be easily achieved using interfaces. This chapter explores how to create stubs and fakes to test functionality independently and ensure reliability without the need for external dependencies. By simulating different behaviors in your components, you can improve test accuracy and efficiency. You'll learn how to replace real implementations with stubs in unit tests, handle various scenarios like errors and success cases, and maintain high test coverage. With these techniques, you can create more maintainable and flexible test suites for your Go applications.

Testing HTTP Handlers With Net/HTTP: Writing Tests For HTTP Services And Utilizing The Net/http/httptest Package

In this chapter, we dive into testing HTTP handlers in Go, leveraging the net/http/httptest package. Testing HTTP handlers can be approached in two distinct styles: Unit Style Testing and Integration Style Testing. Each style serves different purposes in ensuring that your web applications work as expected. We will explore both approaches, demonstrating how to mock HTTP requests, simulate responses, and write efficient tests for your web services. Additionally, you'll learn how to create test servers, utilize middleware, and handle request bodies and form data. By the end of this module, you’ll have the skills to write comprehensive and reliable tests for Go-based web applications.

Break

Tea/Coffee Break.

Mastering HTML Templates In Go

This chapter explores the use of HTML templating in Go, starting with the standard library packages text/template and html/template. You'll learn the basic workflow for rendering templates, including how to inject dynamic data, manage template syntax, and implement advanced features such as conditional statements and loops. We cover essential topics such as handling spaces, creating custom functions, and safely working with HTML to prevent security risks like cross-site scripting (XSS) attacks.

The chapter also introduces the concept of template files, including parsing multiple files, embedding templates, and working with Go's new embed package for embedding static files. You’ll understand the difference between the text/template and html/template packages, emphasizing the latter’s focus on HTML safety by automatically escaping strings and offering context-specific behavior.

Finally, you’ll have an opportunity to practice writing and calling templates, leveraging custom functions, and even embedding templates for flexible use in web applications. Advanced exercises are included to ensure practical understanding.

Day Nine

Working With JSON: Encoding And Decoding In Go: Safely Handling JSON Serialization And Deserialization

Handling JSON effectively is a core skill when building modern Go applications, as JSON is widely used for data exchange in APIs and web services. In this chapter, we will explore how to safely encode (serialize) and decode (deserialize) JSON in Go using the encoding/json package. We will cover both basic and advanced topics, including struct tags, handling inconsistent JSON formats, custom marshaling/unmarshaling techniques, and how to manage sensitive data like passwords and personal information. Through practical examples, you'll learn to confidently convert Go structs to JSON, handle errors, and ensure that your JSON interactions are safe and efficient.

Building Production-Ready Web Services: Best Practices For Secure, Maintainable, And Performant Go Applications

This chapter focuses on creating web services that are not only functional but also ready for production by implementing best practices for security, scalability, maintainability, and performance. It emphasizes the importance of a structured codebase, security through TLS, graceful shutdown mechanisms, and monitoring tools like tracing and logging. Key areas covered include:

  • Application Structure: Organizing code into modules and packages for maintainability, following conventions for handler structuring, and separating responsibilities for better testability.
  • Security: Configuring TLS settings and secure defaults for serving production traffic directly over the internet, inspired by recommendations from Cloudflare.
  • Graceful Shutdown: Implementing proper shutdown sequences to handle in-progress requests and shut down services gracefully when needed, ensuring uptime and minimal disruption during restarts.
  • Loosely Coupled Dependencies: Demonstrating how to inject dependencies using interfaces to increase flexibility and testability, making your code modular and easier to mock during testing.
  • Tracing and Metrics: Introducing tools to monitor and trace HTTP requests, enabling performance analysis and debugging of latency issues in production environments.

Additionally, popular Go frameworks and libraries for building web services, such as Gin, Echo, and Buffalo, are introduced as options for simplifying development without sacrificing performance. By the end of this chapter, readers will be equipped with the skills to deploy secure, scalable, and production-ready Go web services, following best practices and leveraging Go's standard library and third-party tools effectively.

Break

Tea/Coffee Break.

Benchmarking

Benchmarking is an essential tool in Go for evaluating the performance of your code. This chapter introduces you to the powerful tools Go provides for benchmarking and performance analysis, allowing you to measure the efficiency of your code with precision. You will learn how to establish baseline performance, write effective benchmarks, and compare results to see the impact of optimizations. This chapter also delves into common pitfalls in benchmarking and how to avoid them, ensuring that your performance tests yield reliable, consistent results. Finally, we will explore advanced topics such as tracking memory allocations, handling compiler optimizations, and using tools like benchstat to analyze and compare benchmark data. By the end of this chapter, you'll have a solid foundation for systematically improving the performance of your Go applications.

Day Ten

Profiling Go Applications For Performance Optimization

Profiling is a critical aspect of performance tuning in software development. In this chapter, we dive deep into the various profiling tools that Go provides, focusing on how to identify performance bottlenecks and optimize code effectively. You will learn how to generate CPU, memory, block, mutex, and thread creation profiles, and how to use interactive tools like pprof to analyze these profiles. Additionally, the chapter covers advanced topics like generating profiles from live applications, using profiling in benchmarks, and visualizing performance data with tools such as flame graphs. By the end of this chapter, you'll have the knowledge to pinpoint inefficient code and make informed decisions on how to enhance the performance of your Go applications.

Break

Tea/Coffee Break.

Optimizing Go Services For High Performance

In this chapter, we delve into the advanced techniques and best practices for optimizing Go services to achieve better performance and efficiency. While tools like pprof and benchmarks are essential, the real value comes from identifying and addressing common coding inefficiencies that impact runtime performance. This chapter equips you with the skills to fine-tune your Go code by spotting these pitfalls, leveraging compiler tricks, and minimizing resource usage without sacrificing code clarity.

Key Takeaways

  • Learn to identify and remove unnecessary memory allocations.
  • Understand how to buffer readers and writers to optimize I/O performance.
  • Use flame graphs and other profiling tools to eliminate redundant operations.
  • Recognize when and where to optimize without introducing unnecessary complexity.

The Importance Of Your Feedback In Enhancing Our Training

Your feedback plays a crucial role in shaping and improving our future training programs. While we have extensive experience in Go training, we strive to continuously learn and grow. In this chapter, we guide you on how to provide constructive and actionable feedback that helps us refine both the content and delivery of our courses.

Beyond The Classroom: Go Resources And Continued Learning

This chapter provides valuable resources to help you continue your journey with Go after the course. It includes links to official documentation, community support channels, recommended books, and video tutorials to deepen your understanding. Additionally, you’ll find ways to stay engaged with the Go developer community through Slack, mailing lists, and social media groups. We also introduce the Gopher Guides team, provide contact information for further training or consulting services, and share how to reach your instructors. Lastly, we encourage you to provide feedback to help us improve our offerings.